REVERSION scores double win
Showing posts with label cg. Show all posts
Showing posts with label cg. Show all posts

Wednesday, 11 September 2013

REVERSION at MET Museum Art and Technology Exhibit

REVERSION has been selected as one of only six animated short films that will be aired during the Art and Technology Exhibit from the Metropolitan Museum of Manila.
The Art and Technology Exhibit schedule is set at the dates and venues below:

SM Mall of Asia - September 26, 2013 to October 2, 2013

SM Aura - October 8, 2013 to October 13, 2013

REVERSION is a sci-fi animated short film directed by Giancarlo Ng and is the first animated film production by The Magic Movie Machine.

Monday, 5 November 2012

Animahenasyon 2012 List of Entries

Animahenasyon 2012, which will be held from November 26 to 29 at the DLS-CSB SDA Campus in the Philippines has released the list of entries for its Animated Film Festival.


To decide the winner for a special "Audience Choice Award", Animahenasyon 2012 is choosing to run a viewer poll using a special 4-digit local Philippines SMS text number.
 
A few weeks ago, REVERSION won Best Design at the 2012 Suzanne Awards, becoming the first Filipino-directed animated film to win an award outside the Philippines.

Tuesday, 16 October 2012

REVERSION Wins 2012 Suzanne Award for Best Designed Short Film




REVERSION was given the Suzanne Award at the 2012 Suzanne Awards for Best Designed Short.

We thank the Blender Foundation for giving us this award.  In particular we thank Ton Roosendaal, whose Blender total production software made the film possible.

Watch the 2012 Suzanne Awards Video

Friday, 3 August 2012

REVERSION Feature: Principles of Set Lighting

Today, we will be releasing the second VFX document "Principles of Set Lighting".
For me, though, the alternate title could very well be: "Principles of Scene Coloring".

For REVERSION, we wanted the images to appear "serious" but we knew we didn't want them to be photo-real.  This is partially by choice, but also partially due to the fact that we knew our limited resources wouldn't allow us to attain full photo-realism.

To that end, we took our inspiration more from how light and shadow is treated in traditional animation where they are literally "just colors" and how Stage plays use colored lamps to create atmosphere in spite of the limitations of sets on a stage.  We took note of these and then leveraged two strengths of using CG animation: 1) limitless scale for detail 2) limitless color control.

We called this approach: "Starting with the Art instead of Reality".

The document will show you research and implementation to do this type of lighting.  I do not think every film can use this technique.  But it was definitely a good technique for REVERSION.  It also reduced our reliance on time-consuming features like Ray-Tracing.

What is not mentioned I think in this document is that we also relied on a lot of "Color Scripts".  Painted images that help baseline the look of each scene.  This allows the Art to have precedence over Reality.

Here is the second VFX document: "Principles of Set Lighting"

Wednesday, 1 August 2012

REVERSION Feature: Anatomy of An Explosion

As promised, here is the first of three documents authored by Mitchell Sahl, one of REVERSION's Visual Effects Technical Directors.  The document is entitled "Anatomy of an Explosion" and details some of the research we did in bringing to life  this staple of the action VFX picture - the fiery explosion.

In this document, Mitch talks in detail about our research method, and in the formulation of the effect which follows within the document, you will see the approach our team took to realizing the research in "animated form" (as opposed to super-real form which is not possible given our resources).

The document also shows the "Re-Purposing of basic Blender Features" that allowed us to create this effect.  This philosophy became our standard in formulating VFX Solutions throughout the picture.


Tuesday, 31 July 2012

The Beginning Draws Near...

As I write this, 3 GB of HD Video with Stereo Audio are now being prepared for their final installation into the streaming service of our choice.

In less than a week, we will be ready to share REVERSION with all of you.

(More after the page break)

Tuesday, 10 July 2012

REVERSION Is In The News Again

Hello everyone,


The milestones keep coming for REVERSION.

We're back in Blender News again.  But this time we talk a bit more about the de-centralized Production System that was used for making the film.

You can read the Blender News feature here.